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How Did You Handle Saving And Loading In The Browser Any Tutorial?

If you write and read to "user://" in Godot, it'll automatically work with browser storage on browser exports without doing anything special. Tho when I'm just doing web dev and I need to save something small, I just use localStorage which you can look into.

"user://" Thanks 

Can I Make A Folder Inside That "In Browser Build"? Example "user://maps"

What Video Did You Watch To Get It Done?

I think you should be able to, you can definitely make browserStorage directories normally in web dev.

I haven't watched any videos, I just noticed writing and reading to/from "user://" works by happenstance :) But if you read the Godot docs on saving, all of that should apply.